![]() ![]() Since Lua's standard string library works just Latin only, we have added utf8 equivalents of relevant functions so your string.match can work with Russian, Chinese text. Spellchecking: yep, it's here! Works for multiple languages can be set to be for the profile only or shared Mudlet-wide, and you can use the Lua API with it, too! utf8.* Lua string functionsĪll data your triggers, scripts, and everything else is encoded in utf8 - no matter what server encoding. Server encodingĪs expected, you can now choose everything from UTF-8, GBK, to KOI8 and more as an available server encoding: Chinese characters, for example, occupy 2. Text selection also works correctly for Chinese and other languages where every monospace character doesn't strictly occupy the space same space as 1 Latin character. Mudlet can now display Spanish, Italian, Russian, Chinese and other text fine: Internationalization improvements done for 4.0Ĭomparing the 3.0 to the 4.0 release, we have put in a ton of work to make Mudlet internalization-friendly: Character display We've just had our 10 year anniversary! Our goal, just like everybody's in this genre, is to keep it alive, innovate in it, and bring new players in - and we're aiming for the next 20 of the same. We've opened up a Patreon! All funds raised will be spent on improving the project, so if you like Mudlet, help us out! We've got a Special Offer in Patreon until August 25th: a hand-made, engraved Mudlet wooden pen. There are still minor improvements to do, such as translating the splash screen text, but internalisation is work that will never stop and will be always ongoing. 2 years and 4 months or in tech speak, nearly 2,000 commits later - Mudlet 4.0 is here! We've achieved our stated goal to make Mudlet playable internationally from Spanish to Chinese games :) ![]()
0 Comments
Leave a Reply. |